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Intrinsic competitive factors, such as low labor costs or specific technological progress within the field of information technology, can only be overcome by the intelligence of new business models, new processes, new technologies and other factors resulting from ongoing creativity, imagination, and innovation. This is the route to be followed by either developed or developing countries.

This is the reason why the application of these concepts – which are part of the Creative Economy definition – to companies and businesses in general, is of utmost importance to gain distance from the conventional predatory competition for market share of existing products and services.

Taking into consideration the fact that each organization and country develops different dimensions of the subject, our view is that the “Creative Economy” must necessarily include all products and services related to knowledge and intellectual skills, and cannot be limited only to the so-called “Creative Industries” or “Cultural Industries”. This implies that they cannot be restricted by the original concepts on Copyrights, Patents, Trademarks and Design.

The focus of the Creative Economy on creativity, imagination and innovation is not limited to products, services and technologies; it also encompasses processes, business models and management models, among others.

 
Creative Industries and Cultural Industries
  Part of the “Creative Economy” concept.
Terminology
  Creativity, Innovation and Design.
Creative Economy
  A Broader Concept
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